AMDが下記のサイトで,GDC 2013のセッションスライドを公開しています.
http://developer.amd.com/resources/documentation-articles/conference-presentations/
公開しているセッションスライドは下記で,”Advanced Visual Effects With DirectX”のチュートリアルとレギュラーセッションのものになっています.
- GDC 2013: DX11 Performance Reloaded (Nicolas Thibieroz)
- GDC 2013: Direct Compute For Gaming: Supercharge Your Engine With Compute Shaders (Stephan Hodes and Layla Mah)
- GDC 2013: A Survivor Reborn: Tomb Raider On DX11 (Jason Lacroix)
- GDC 2013: The Rendering Technologies Of Crysis3 (Tiago Sousa)
- GDC 2013: Tiled Rendering Showdown: Forward ++ vs Deferred Rendering (Jason Stewart and Gareth Thomas)
- GDC 2013: How CryEngine3 And AMD GCN Architecture Gave Birth To A Red Gem: Project Phoenix (Bill Bilodeau, Kedhrin Gonzales, Sean Tracy and Dongsoo Han)
- GDC 2013: Powering The Next Generation Of Graphics AMD GCN Architecture (Layla Mah)